Valeriafx

Abu Dhabi Khaldiyah Street

Credits

project overview

That’s impressive, especially with such a tight deadline! Modeling, texturing, and UV mapping in just five days is a significant achievement, especially using Maya and Unreal Engine. It really shows your proficiency in working under pressure and delivering high-quality results.

release date
21 Jun 2023
genre

3D Modeling , Sound FX

website

website coming soon

social media

MAIN FEATURES

Details and consumption
  • Keeping the polygon count low to ensure the models were lightweight and optimized for Unreal
    Engine, ideal for real-time rendering.
Making the Basement
  • buildingt the base models in Maya with low-poly geometry, textured and UV-mapped them,
    then transferred the assets into Unreal Engine for real-time rendering and final presentation.
    This workflow allowed you to quickly develop detailed yet optimized buildings for your project.
modeled version
  • buildingt the base models in Maya with low-poly geometry, textured and UV-mapped them,
    then transferred the assets into Unreal Engine for real-time rendering and final presentation.
    This workflow allowed you to quickly develop detailed yet optimized buildings for your project.
real photo
  • buildingt the base models in Maya with low-poly geometry, textured and UV-mapped them,
    then transferred the assets into Unreal Engine for real-time rendering and final presentation.
    This workflow allowed you to quickly develop detailed yet optimized buildings for your project.